At any time in Manual Mode, you can click on the appropriate image for the drawn ball on the main flashboard screen.As well, the Bingo Caller program running in Auto mode will randomly generate the game balls which will eliminate the need for.We eliminate the need to purchase expensive, single purpose BINGO equipment.You can operate in either Auto or Manual mode, with either the North American style 75 ball or British style 90 ball display.
Used in Auto mode, the unique Bingo Caller randomly generated ball sequence eliminates the need for a ball blower, creating a peaceful tranquil environment to enjoy the game. Manual mode allows you to take advantage of the many other program features when use with visible balls is mandated. The pre-programmed ball caller voice (female) reduces caller fatigue and assists patrons by providing a consistent sound they can become familiar with. The Silent mode allows the caller to call the game without interference. Bingo Caller Software Software A UniqueModify those files (while maintaining the file dimensions) to give your software a unique look. The corporate logo at the top left of the main screen hides the Wild Row feature. Modify the corplogo.jpg file in the C:Bingo CallerNumbers directory to make the software look proprietary. The Bingo Caller program has been designed to maximize screen clarity and therefore computers running the software MUST be capable of a minimum 1366 X 768 screen resolution. Major program features are set on the Setup Switchboard prior to play. As such they can be modified to suit the users preference.) And when the Auto mode and Sound features are utilized. An Oswald font installation package is installed with the software in the C:Bingo CallerFontoswald.zip file. A one time installation of that font on your computer is required after installation of our software.). You can also make it disappear entirely by modifying the dash.jpg file to be blank. With a check mark in that box, the program will automatically produce the ball delivery for the game by using our unique random ball selection process. Auto mode works in conjunction with the sound and timer features to maximize the value of the program. The timer will countdown to zero at which time (unless the game is halted) the next ball call will be. In Auto mode, the balls are randomly selected and the main screen numbers cannot be selected. The drawn number can then be highlighted, and the associated sound file activated, by clicking the appropriate image on the flashboard portion of the screen or by keyboard entry using the Ball input box. A large display of the current ball number is prominently displayed in the upper right of the screen. When the next ball is selected, the number square numbering of the last ball called will switch to white. The Seconds to Countdown default setting is 10 seconds, but it is adjustable to suit your needs.
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